//
// Copyright (c) 2014 the ParticleEditor2D project.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN

// THE SOFTWARE.
//

#include "ParticleEditor.h"
#include "ParticleEffectEditor.h"


namespace Urho3D
{
ParticleEffectEditor::ParticleEffectEditor(Context* context) : 
    Object(context),
    updatingWidget_(false)
{

}

ParticleEffectEditor::~ParticleEffectEditor()
{

}

void ParticleEffectEditor::UpdateWidget()
{
    updatingWidget_ = true;

    HandleUpdateWidget();

    updatingWidget_ = false;
}

ParticleEffect2D* ParticleEffectEditor::GetEffect() const
{
    return ParticleEditor::Get()->GetEffect();
}

ParticleEmitter2D* ParticleEffectEditor::GetEmitter() const
{
    return ParticleEditor::Get()->GetEmitter();
}

}
